If you wish, you can customize keyboard shortcuts and load the Avid or Final Cut keyboard instead (though some versions ago the ones for Final Cut were not complete or correct). This tutorial shows offset tracking being used for temporary tracking when the primary feature is occluded. SynthEyes 1407 (https://www.ssontech.com) introduces quite a few new preferences to support auto-save and -increment operations, so that you can configure file versioning behavior. This tutorial demonstrates SynthEyes's stabilization system running in filter mode, which is used for long "traveling" shots. It also shows how to apply it for visualization inside SynthEyes. SynthEyes can display anamorphic red/blue (etc) stereoscopic views from the perspective window of both stereoscopic and regular monocular shots. Here, the foreground trackers are 2-D planar trackers, giving an introduction to using SynthEyes's 2-D planar tracking modes as well. This tutorial demonstrates the SynthEyes Add-Many and Coalesce Trackers capabilities. With this setup, you can use AfterEffects to undistort your footage, rather than the SynthEyes image preprocessor. We show a number of problems that come up, and techniques to address them. With the hold-mode feature, you can easily solve complex combinations of these motions. Imagery: See GoingThruPhase.zip in the Example files. Uses zero-weighted-trackers during search, though that isn't strictly necessary. Also has a little offset tracking. This is a 360VR tour of the interpretive trail at Black Rock Sanctuary, Chester County, PA. SynthEyes was used to stabilize the original Ricoh Theta S footage (https://youtu.be/dtaTAJcGCXI) using the method described in https://youtu.be/lViQjXzqcW8 The virtual-world/real-world lock is fixed throughout the shot, which is the hallmark of advanced SynthEyes stabilization. Ribbon keyboard shortcuts. The projection screen shows an undistorted version of the original footage and can show a keyed version of the original shot. This video shows some of the more advanced workflows possible using the SimulTrack window in SynthEyes, as well as additional special features. Both the Ctrl+V and Shift+Insert will paste the text or object that's stored in … When a Windows tip appears, bring focus to the Tip. Footage from Hollywood Cameraworks, http://www.hollywoodcamerawork.us/ greenscreenplates.html. This tutorial shows the SynthEyes 2007 zoom-filtering script in action on a shot that contains a zoom in the middle of the shot. Along the way, you'll configure your SynthEyes so that the W, E, and R keys select the Move, Rotate, and Scale mouse modes, following Maya's convention. ViewShift can work from a manually-cleaned plate as the source shot, not only from an entire shot. SynthEyes easily is the best camera match mover and object tracker out there. Output of the "Exporting 360VR to After Effects's 3D Environment, for 2.5 D" tutorial. But it will never perfectly match. Shows the operation of the newly improved Deglitch tool in the graph editor: it is a bit more subtle in determining what it should do. watch the video!). Shows how to align the horizon/up direction of a 360VR shot using the horizon line in the perspective view as a reference. In other words, "Ctrl+S" is telling you to press and hold the Ctrl key, and then press the S key too. This is especially useful for 360VR shots, which may have spurious trackers on the camera mount or out in the sky. You can put English-language Synthia commands onto a toolbar, so that you can use them for quick and helpful workflow animation activities. Intentionally, this tutorial does not address lens distortion, see the additional tutorials for that. Run-through of the display and mouse actions of the hierarchy view introduced in SynthEyes 1508. This technique is especially useful when the lens has little distortion. L & A along with 0 (zero) and B. Press the Alt key to display the ribbon shortcuts, called Key Tips, as letters in small images next to … For green screen shots, SynthEyes can leave the keyed portion of the image transparent. The example shot is a mixed tripod plus object shot. Finally, shows exporting the scene to After Effects using the AE distortion plugin, which is updated for 1806. This is an introduction to texture extraction in SynthEyes, using Add Card on the Perspective Window. A quick introduction to SynthEyes's file auto-save system. ESPRIT For All Panning, Zooming, and Rotating Smart Zoom will zoom from the middle of the model, not the cursor location Free Rotate using the keyboard and mouse Pan, Zoom, and Rotate incrementally using the arrow keys Press the arrow keys to pan up, down, left, or right Press Shift + an up or down arrow key to zoom in or out Press Ctrl + any arrow key to rotate The rig lets you export a shot's stabilization to 3D animation and compositing packages, so stabilized images can be generated there instead of being written by SynthEyes. Maya-style Keyboard Accelerators for Move/Rotate/Scale. The tutorial shows an almost 19 minute (33,659 frame) 360VR shot being tracked, solved, and stabilized. For example, you can use the shortcuts to copy and paste text in a word processor and in a web browser. This tutorial shows a geometric-hierarchy-tracked scene being exported to Blender, in particular pizza-box scene from earlier tutorials. This is shot with a CMOS HV-20 camera, though it would be the same with any CMOS camera. While we need the entire image to generate 3D information, individual sections can shift relative the overall solve. Once in Fusion, the tutorial runs through the different nodes and points out the lens distortion setup, then shows how to reconfigure for a true compositing-based insert. The initial changing of the keyboard shortcut worked, but actually using the newly mapped keyboard shortcuts (back and front arrow) didn't work. This is the first in a series of small tutorials that show SynthEyes 2011 doing some texture extraction and a Javascript export to AfterEffects. Please submit any suggestion regarding the subreddit right here in comment. While the tracks must be correct, and users intrinsically understand that, users frequently fail to understand the importance of proper object placement, relative to the trackers. This tutorial shows a small scene being tracked, exported to Modo, then loaded in Modo. Here's a recap of the folder names on all OSs: Windows: C:\Program Files\Andersson Technologies LLC\SynthEyes\SyPy into C:\Python27\Lib\site-packages; Mac OS X: /Applications/SynthEyes/SyPy into /Library/Python/2.6/site-packages; Linux: /opt/SynthEyes/SyPy into /usr/lib/python2.6/site-packages. We show this process to help you understand what SynthEyes is doing with your coordinate system setup information---not telling you that you should be manually aligning all your shots. Thoughts? 2.1. This particular tutorial is an overview of rolling shutter and shows the method in operation and some results. Despite the somewhat more complex process, the tight render view results in a quick overall render time. Shot on a Ricoh Theta S, which has some built-in stabilization of its own, in Valley Forge, PA. Stabilization is essential for safely viewing 360VR footage from moving cameras. Shows additional methods to set up a coordinate system: snapping the perspective-view grid to trackers, then making it the ground plane; and making a mesh object the ground plane. In addition to the method shown here, you can use SynthEyes phase to do it automatically. Imagery download: GoingThruPhase.zip, This is a quick run-through of using ViewShift to generate an animated texture map. It may be easier to find your app if you change the … Ctrl + Shift: Switch keyboard … I created a plane right where the blue trackers are, which are all on the same flat mirror surface. This shows two ways to set up flat inserts from SynthEyes, or you can do it directly in After Effects's 3D environment. This tutorial isn't intended to be particularly software-specific, per se. This tutorial is a completely real-world show and tell of what coordinate system alignment is about. For more details, see the section "Mesh De-Duplication" in the manual. Because 360 VR cameras are composites of multiple (CMOS) cameras, the images aren't as solid as for normal 3D tracking. How to plan camera moves for successful camera tracking. The 2-D export can be used for 2-D planar trackers as well. You can also use the Camera Height phase for this purpose. Uses the GoingThruPhase.zip download. Introduction to the lens grid auto-calibration system in SynthEyes, which analyzes footage of a lens grid pattern to produce accurate lens preset information. As an aid to users who may contemplate creating their own stereo rigs, and so that you may better understand the test footage used for the stereo shots, here is a description of our simplest stereo rig. Note that with more source images, we might build the model directly from the trackers, instead of from primitives. Direct way to set up in MicroStation, then come back for final checks to! Show additional techniques and takes advantage of the Fusion 3-D Comp export tutorial first in a of... 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